N-gons special - triangles quads n-gons in hard surface modeling - 3ds max 2017 Бесплатные Уроки

$ 0.00 USD
  • ID Продукта:
    150634
  • Дата: 2017-05-29
  • Skill:
    Intermediate
  • Language:
    English
  • Render:
    None
  • Software:
    3DS MAX
  • Просмотры:
    4403

Описание

find out why n-gons aren't as bad as their reputation. part #1 of special episodes covering frequently asked questions when it comes to the workflow as seen in the chamferzone game art tutorials.

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RedPanda44
RedPanda44 2019-02-23
If I understand you correctly and this model is low poly, we can put it in a game engine like a UE4, and use it to create a videogame? Tell me please poly count of this model, I'm just trying to understand what number of polygons determine a gun model as low poly or high poly. Thank you.
Also, rifle is fine <3
ameliabrooks244
ameliabrooks244 2025-10-16
Great tutorial! The way you explain n-gons vs triangles vs quads in hard surface modeling is super clear. I especially liked the visual comparisons showing how each impacts shading and edge flow. For anyone working in 3ds Max, understanding when to use quads vs n-gons can make a huge difference in smoothing and subdivision.

Would be cool to see a follow-up demonstrating common pitfalls (like hidden n-gon artifacts) and how to clean them up in complex meshes.