Grenade - modeling uv unwrappi baking texturing 3ds max 2016 免费教程

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- 项目 ID:150629
- 日期: 2017-05-29
- Skill:Intermediate
- Language:English
- Render:None
- Software:3DS MAX
- 日期:4536
描述
part 1in this part we cover scene setup, low and highpoly modeling, unwrapping and exporting the files over to substance painter for the baking part. expand for more info.
part 2
expand for important details. texturing part of the grenade tutorial in which we will use the substance painter baker to render all our support maps and do some game ready pbr texturing for our grenade.
reference image, essential files + full hd video download:
free on https://goo.gl/cg0zks
..or if you want to support me with 1 dollar available at: https://gumroad.com/timb
software requirements:
- 3ds max 2015 or 2016
(older versions can use the third party "quadchamfer modifier" as a replacement to autodesk's "chamfer" modifier which we need)
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