Blade modeling uv unwrapping baking pbr texturing - 3ds max 2017 Free Tutorials

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- Item ID:150645
- Date: 2017-05-29
- Skill:Intermediate
- Language:English
- Render:None
- Software:3DS MAX
- Views:809
Description
part 1scene setup, low and highpoly modeling, unwrapping and exporting the files over to substance painter 2.
part 2
in the texturing part of the tutorial we will start by baking out our normal map and other support maps, setup a folder structure with the necessary masks and then create a steal and wood texture with plenty of wear and tear for our kukri knife.
software requirements:
- 3ds max 2017, 2016 or 2015
- substance painter 2
if you want to support me with 1 dollar available at: https://gumroad.com/timb
all tutorials http://chamferzone.com/
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